GURPS on Fantasy Grounds II

Ideas and suggestions for the GURPS 4E Core Ruleset on Fantasy Grounds.

Ruleset Forum Thread:
http://www.fantasygrounds.com/forums/showthread.php?36043-GURPS-4E-Core-Ruleset
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13 votes Vote

Drag and Drop Skills, Spells, Powers

Drag and Drop of Skills, Spells, Powers Create a Campaign Tool for each that also allows for exporting as well as drag and drop.
damned, 26.10.2017, 23:24
0 comments
9 votes Vote

GURPS Tables

Implementing Hit Location, Critical, Reaction tables directly into the ruleset or by means of an extension. If they can be open to customization for adding more entries (for instance, the expanded reaction tables in GURPS Social Engineering),...
Axel Castilla, 24.10.2017, 02:59
1 comment
6 votes Vote

Active defenses and move be adjusted by weight

The active defense and move of the PC, and NPC be adjusted when the carried weight changes...
Bruno, 29.03.2018, 12:31
1 comment
2 votes Vote

food and other consumables

Would it be possible to make items like food and other consumables. So that it would be possibel to use food and other items to influens ones stats
mattis pedersen, 02.07.2018, 07:41
0 comments
0 votes Vote

Non-ID name parameter for NPCs

Items have "non-ID name", but NPCs don't. If unidentified they called "Unidentified Creature".
PhoAgne, 09.09.2018, 17:08
0 comments
7 votes Vote

Multipliers or divisors for damage

Not sure if possible due to the constraints of the engine, but it would be very useful to have damage that obeyed simple formulas as "6d/3' (quite handy for grenade damage).
Exalted, 15.11.2017, 05:01
2 comments